OnLive Gaming Service to Launch June 17th For iPhone, Other Mobile Handsets
Posted by sheep on Wednesday Mar 10, 2010 Under All, AppsOver at the Game Developers Conference, OnLive CEO Steve Perlman announced that the OnLive cloud-based gaming service (which does the rendering work in a cloud architecture, then streams it back to a lightweight client that will work on nearly any computer or TVs with an adapter) will be released on June 17, 2010. At launch, the service will be available in the 48 contiguous states.
Per TechCrunch, the service will have a $14.95 per month base service fee, and then users will purchase games and rentals on an a la carte model on top of that. Users will be able to purchase multiple months at a time to get a discount on the service and the company is offering a special in which it will waive the service fee for three months for the first 25,000 users to pre-register here.