How Epic fit the Unreal Engine into the iPhone

Posted by sheep under All, Hacks on Tuesday Mar 9, 2010
The Unreal Engine 3 is on its way to the iPhone, though creators Epic Games have had to make some compromises to get there.

Originally posted at Web Crawler

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Apple has seeded developers of its iPhone Developer Program with the fourth beta version of iPhone OS 3.2 SDK (build 10M2144). Based on initial reports it looks like the latest beta version of iPhone OS 3.2 SDK includes many bug fixes, including a fix for Safari's bookmark feature within the...


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The Electronic Frontier Foundation (EFF) has published the "iPhone Developer Program License Agreement", which is the contract that developers need to accept to develop iPhone apps. The EFF has managed to make the license agreement public for the first time since the App Store was launched by petitioning NASA NASA,...


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Apple releases iPhone OS SDK 3.2 beta 4 for iPad

Posted by sheep under All, Hacks on Tuesday Mar 9, 2010
Earlier today, Apple released another update to the iPhone SDK for the iPad, bringing the current version of that SDK to 3.2, beta 4. The update follows the one released several weeks ago.
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Apple Releases iPhone SDK 3.2 Beta 4 For iPad, Removes Camera Tab

Posted by sheep under All, Apps on Tuesday Mar 9, 2010
sdk_hero.png

Today Apple released (developer account required) an updated version of the iPhone SDK 3.2 beta for iPad development. Beta 4 includes several fixes for the SDK, including a fix for Safari's bookmark feature within the simulator. Additionally, it seems that Apple has removed the "Camera" tab from the Photos app within the iPad simulator. The tab led many to believe that the iPad may ship with a camera, however Apple clarifies by saying in the release notes, "The Camera tab represents photos available via the Camera Connection Kit for iPad, and is not relevant for the Simulator. The Camera tab will disappear after a few seconds."

Beta 3 was released late last month for developers to work on iPad applications ahead of the launch. Apple plans to begin shipping the iPad on April 3rd.

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iPhoneWorld.ca writes:

Apple unveiled the iPad via an advertisement during the Oscars. This is of course, the first of many and if you missed the ad, you can catch it on several websites.
http://www.wired.com/gadgetlab/2010/03/video-ipad-debuts-at-the-oscars/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29

Steve Ballmer, chief executive at Microsoft talked of Apple with a nice tone of voice. Could he be ill or are Apple and Microsoft become chums?
http://seattletimes.nwsource.com/html/businesstechnology/2011285362_brier08.html

We all know just how exciting games are on the iPhone and the iPod Touch. Well, rumor has it that games on the iPad are going to be so much more going as far as being more realistic.
http://www.businessinsider.com/ipad-games-are-going-to-be-crazy-awesome-2010-3?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+typepad%2Falleyinsider%2Fsilicon_alley_insider+%28Silicon+Alley+Insider%29

Who has more patents, Apple, HTC, or Google? Deutsche Bank’s Chris Whitmore issued notes to clients and way back on page five is a comparison of the number of patents that have been filed by Apple, HTC, and Google.
http://brainstormtech.blogs.fortune.cnn.com/2010/03/08/counting-patents-apple-google-htc/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+fortuneapple20+(FORTUNE%3A+Apple+2.0)

Rumors that have the iPhone 4G being able to perform tasks like video calling have some asking if the AT&T network can handle all the traffic.
http://blogs.zdnet.com/mobile-gadgeteer/?p=2609

New tool kits making it easy for developers to create iPhone apps. These new tools will reduce the requirements for developers to have technical skills, making the number of apps for the iPhone increase by leaps and bounds.
http://www.forbes.com/2010/03/08/software-apple-eachscape-technology-business-intelligence-iphone.html?boxes=Homepagechannels

All geeks and nerds will be up all night once they hear the news that Popular Science has placed the scanned archive online and it can be downloaded free of charge and viewed on the iPhone.
http://www.wired.com/gadgetlab/2010/03/popular-science-puts-entire-scanned-archive-online-free/

Being developers and having your app sold in the iTunes App Store is not as glamorous as one might think. Not only is it hard to get your app approved, but also the contract is geared a bit one-sided in Apple’s favor.
http://blogs.zdnet.com/BTL/?p=31684

©2010 iPhone World. All Rights Reserved.


Online Bank - iPhone Wallpapers - iPhone Accessories

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We just sat down with Palm here at GDC and fished out a few more details on the PDK beta front. Firstly, and most interestingly, Palm has confirmed that the PDK now works on all of its handsets (instead of just the Pre and Pre Plus), which means Pixi buyers can stop hating themselves pretty soon. Apparently the level of performance degradation should be comparable iPhone 3G vs. 3GS, which doesn't sound too horrible. This is functionality that wasn't available even to Palm's early PDK partners like EA and Gameloft, so we should be seeing versions of existing games make the jump to the Pixi when the time for PDK beta-developed apps to hit the Palm App Catalog. When will that time come, you ask? The "middle of the year," or "a few months," whichever sounds more promising to you. Palm's not saying whether this new era for the App Catalog (anyone being able to release PDK apps, and those apps working on the Pre and the Pixi) will accompany a full-on webOS update, but it seems logical to us.

On a more technical front, we're told the PDK supports the Linux standard SDL (Simple DirectMedia Layer) to ease in porting and development (Unreal for Linux runs using SDL, for instance), and that developers could even build apps like an audio processor that rely on PDK components but don't show up in the UI at all, or OpenGL-empowered things that aren't necessarily games or in 3D. Also, existing developers have only been able to do "full screen" games that rely on PDK components alone, but the PDK beta lets you mix and match webOS UI with PDK elements. Currently there aren't many PDK games that use the extra Palm hardware like the QWERTY keyboard and the gesture area, but we're told that's all exposed to the developer, along with any other element of webOS that Mojo SDK users have access to. One notable plugin hangup is the fact that Flash only works in the browser, and can't be embedded into a regular webOS app, PDK or no -- though we have to assume this is something that's in the works.

Palm's webOS PDK beta adds Pixi native development, PDK'd apps will hit the Catalog mid year originally appeared on Engadget on Tue, 09 Mar 2010 19:12:00 EST. Please see our terms for use of feeds.

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Early last month, Kevin Fox from Fury.com had noted that native iPhone apps such as Stocks, Calculator and Weather were conspicuously absent from the iPad HomeScreen and wondered if this was a pointer towards the availability of an OS X-like Dashboard that could possibly house all these "minor apps". Kevin's...


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iPhone 4G: 25 most-wanted features

Posted by sheep under All, Hacks on Tuesday Mar 9, 2010
Apple's fourth-generation iPhone will most likely arrive in June. Here's a look at some of the feature and design upgrades we'd most like to see, including the odds of their implementation.

Originally posted at Fully Equipped

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Klipsch Image X10i: Ideal earphones for the iPod Classic

Posted by sheep under All, Hacks on Tuesday Mar 9, 2010
The Klipsch Image X10i headphones are a great option for iPhone and iPod owners who listen mainly to lossless audio.
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